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World 2: Kourou

Overview

The Frozen World of Glaciers and Fire

Kourou is the second revealed world of the X'Lehari system, showcased in the official 'Kourou' planet gameplay reveal. The developer's own Steam news post describes a planet of extremes: "vast frozen glaciers slowly move across its surface, concealing integral resources beneath; volcanic badlands shoot fire and magma through deep surface trenches; steam fields combine the two extremes as superheated water erupts and provides a home for the only source of organic material on the planet."

A Different Kind of Problem

Frozen mountain ridges on Kourou with a beam of light rising into the sky in Star Trek: Outposts Unknown
Kourou: glacial ridges and a light beam — the Tetryon mystery made visible.

Where Daegus teaches the systems, Kourou tests them: official copy stresses that its environments will "provide unique opportunities, resources, and risks, as you explore and work towards solving the mystery of the Tetryon threat". The three confirmed zones each carry a distinct gameplay identity — glaciers hide the resources you need, volcanic badlands punish careless placement, and steam fields are the planet's only organic material source.

Zones at a Glance

Kourou is the first world where terrain itself is a mechanic. The three zones map cleanly onto different outpost priorities: glaciers for buried resources, steam fields for organic material and geothermal opportunity, volcanic badlands as high-risk terrain you route around rather than through.

Zones at a Glance
ZoneConfirmed TraitOutpost Implication
Frozen glaciersMoving ice concealing integral resourcesResource scouting and extraction planning
Steam fieldsSuperheated water; only organic material sourceFood-chain planning without ship imports
Volcanic badlandsFire and magma through surface trenchesPlacement hazard; route planning around it
The organic-material detail matters: if steam fields are Kourou's only organic source, your mess hall planning on Kourou starts there — or with shipments from the Resonant.

How You Get There

Second confirmed world — reached via the voyage map after Daegus

Confirmed Features & Resources

  • Concealed glacier resources — "integral resources beneath" the ice
  • Organic material — unique to steam fields on this world
  • Geothermal terrain — steam and magma as environmental systems

What You Do Here

  • Scouting glacier sheets for concealed resources
  • Establishing the second research facility
  • Extracting organic material from steam fields
  • Routing outpost supply lines around volcanic badlands

Release & Demo Status

Launch-Week Expansion

Kourou releases with the full game on October 20 — it is not part of the demo. Detailed zone maps, resource tables and outpost layouts for Kourou are the top launch-week backfill item for this page.

Next World

Next: World 3 — Neral

Last updated: October 17, 2026